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Monk

Character creation practice. concept by Huimei YE https://www.artstation.com/artwork/eBm33
Happy with how this one turned out and had so much fun with the process. Sculpted in Zbrush, Retopo in Maya, baking and textures completed in Substance 3D painter and rendered in Toolbag.

texture maps

texture maps

High Poly

High Poly

Control Rig

Control Rig